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Is there a right way of implementing a T flip flop in verilog wrt using reset signal?



Planned maintenance scheduled April 23, 2019 at 23:30 UTC (7:30pm US/Eastern)
Announcing the arrival of Valued Associate #679: Cesar Manara
Unicorn Meta Zoo #1: Why another podcast?Verilog inital value for flip flopModelling Circuit from FSM using VerilogT - Flip Flop Using D Flip Flop (Verilog)T-flip flop in VerilogHow is the Truth Table of Positive edge triggered D Flip-Flop constructed?Explanation of Edge Triggered D type flip flop triggered at positive edge of the clock pulse cycle (from Morris Mano Book)?How do I redirect/regenerate an input clock to an output pin in my FPGA design (Verilog)Verilog circuit not synchronousImplementing circuit with d-flipflop in verilogError with reference to scalar wire 'reset' is not a legal reg or variable lvalue



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3












$begingroup$


I made a t flip flop using structural modeling in verilog.



module Tflip(input T,input clk,output Q,output Qbar) ;
wire S,R;
and(R,Qbar,T,clk);
and(S,Q,T,clk);
SRLatch srt(S,R,Q,Qbar);
endmodule

module SRLatch(input S,input R, output Q, output Qbar);
nand(Q,R,Qbar);
nand(Qbar,S,Q);
endmodule


And then I tried to make T flip-flop in behavioural modelling. It took me ages to find a neat way to initialise the flip-flop.The below code works great. Is it always required to use a reset of some kind ? Would that make the structural code above wrong?



module T_FF(input T,input rst,input clk,output reg Q);

always@(posedge clk)
begin
if (rst == 1)
Q <= 0;
else if (T)
Q <= !Q;
end
endmodule


I tried to implement a version without a reset signal, but it would only work if the test bench started off a certain way.



Every diagram of T flip-flop i looked for did not show a reset signal, so it took me a lot of time to even understand a reset input was required. It feels like structural modelling a foolproof way of creating things.










share|improve this question









$endgroup$


















    3












    $begingroup$


    I made a t flip flop using structural modeling in verilog.



    module Tflip(input T,input clk,output Q,output Qbar) ;
    wire S,R;
    and(R,Qbar,T,clk);
    and(S,Q,T,clk);
    SRLatch srt(S,R,Q,Qbar);
    endmodule

    module SRLatch(input S,input R, output Q, output Qbar);
    nand(Q,R,Qbar);
    nand(Qbar,S,Q);
    endmodule


    And then I tried to make T flip-flop in behavioural modelling. It took me ages to find a neat way to initialise the flip-flop.The below code works great. Is it always required to use a reset of some kind ? Would that make the structural code above wrong?



    module T_FF(input T,input rst,input clk,output reg Q);

    always@(posedge clk)
    begin
    if (rst == 1)
    Q <= 0;
    else if (T)
    Q <= !Q;
    end
    endmodule


    I tried to implement a version without a reset signal, but it would only work if the test bench started off a certain way.



    Every diagram of T flip-flop i looked for did not show a reset signal, so it took me a lot of time to even understand a reset input was required. It feels like structural modelling a foolproof way of creating things.










    share|improve this question









    $endgroup$














      3












      3








      3





      $begingroup$


      I made a t flip flop using structural modeling in verilog.



      module Tflip(input T,input clk,output Q,output Qbar) ;
      wire S,R;
      and(R,Qbar,T,clk);
      and(S,Q,T,clk);
      SRLatch srt(S,R,Q,Qbar);
      endmodule

      module SRLatch(input S,input R, output Q, output Qbar);
      nand(Q,R,Qbar);
      nand(Qbar,S,Q);
      endmodule


      And then I tried to make T flip-flop in behavioural modelling. It took me ages to find a neat way to initialise the flip-flop.The below code works great. Is it always required to use a reset of some kind ? Would that make the structural code above wrong?



      module T_FF(input T,input rst,input clk,output reg Q);

      always@(posedge clk)
      begin
      if (rst == 1)
      Q <= 0;
      else if (T)
      Q <= !Q;
      end
      endmodule


      I tried to implement a version without a reset signal, but it would only work if the test bench started off a certain way.



      Every diagram of T flip-flop i looked for did not show a reset signal, so it took me a lot of time to even understand a reset input was required. It feels like structural modelling a foolproof way of creating things.










      share|improve this question









      $endgroup$




      I made a t flip flop using structural modeling in verilog.



      module Tflip(input T,input clk,output Q,output Qbar) ;
      wire S,R;
      and(R,Qbar,T,clk);
      and(S,Q,T,clk);
      SRLatch srt(S,R,Q,Qbar);
      endmodule

      module SRLatch(input S,input R, output Q, output Qbar);
      nand(Q,R,Qbar);
      nand(Qbar,S,Q);
      endmodule


      And then I tried to make T flip-flop in behavioural modelling. It took me ages to find a neat way to initialise the flip-flop.The below code works great. Is it always required to use a reset of some kind ? Would that make the structural code above wrong?



      module T_FF(input T,input rst,input clk,output reg Q);

      always@(posedge clk)
      begin
      if (rst == 1)
      Q <= 0;
      else if (T)
      Q <= !Q;
      end
      endmodule


      I tried to implement a version without a reset signal, but it would only work if the test bench started off a certain way.



      Every diagram of T flip-flop i looked for did not show a reset signal, so it took me a lot of time to even understand a reset input was required. It feels like structural modelling a foolproof way of creating things.







      verilog flipflop






      share|improve this question













      share|improve this question











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      share|improve this question










      asked 1 hour ago









      YashaYasha

      524




      524




















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          $begingroup$

          The problem with a T FF is that its state always depends on its previous state. So if you have no way of initializing the state, the simulator will always propagate "unknown" on every clock edge.



          Of course, in real life, the TFF will always definitely be in one state or the other, and you often don't care exactly which one it is at any given moment, which is why you see no initialization in typical applications.






          share|improve this answer









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            $begingroup$

            The problem with a T FF is that its state always depends on its previous state. So if you have no way of initializing the state, the simulator will always propagate "unknown" on every clock edge.



            Of course, in real life, the TFF will always definitely be in one state or the other, and you often don't care exactly which one it is at any given moment, which is why you see no initialization in typical applications.






            share|improve this answer









            $endgroup$

















              4












              $begingroup$

              The problem with a T FF is that its state always depends on its previous state. So if you have no way of initializing the state, the simulator will always propagate "unknown" on every clock edge.



              Of course, in real life, the TFF will always definitely be in one state or the other, and you often don't care exactly which one it is at any given moment, which is why you see no initialization in typical applications.






              share|improve this answer









              $endgroup$















                4












                4








                4





                $begingroup$

                The problem with a T FF is that its state always depends on its previous state. So if you have no way of initializing the state, the simulator will always propagate "unknown" on every clock edge.



                Of course, in real life, the TFF will always definitely be in one state or the other, and you often don't care exactly which one it is at any given moment, which is why you see no initialization in typical applications.






                share|improve this answer









                $endgroup$



                The problem with a T FF is that its state always depends on its previous state. So if you have no way of initializing the state, the simulator will always propagate "unknown" on every clock edge.



                Of course, in real life, the TFF will always definitely be in one state or the other, and you often don't care exactly which one it is at any given moment, which is why you see no initialization in typical applications.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 1 hour ago









                Dave TweedDave Tweed

                125k10155269




                125k10155269



























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